Title | Video2Cartoon: A system for converting broadcast soccer video into 3D cartoon animation |
Authors | Liang, Dawei Huang, Qingming Liu, Yang Zhu, Guangyu Gao, Wen |
Affiliation | Harbin Inst Technol, Sch Comp Sci & Technol, Harbin 150001, Peoples R China. Chinese Acad Sci, Grad Sch, Beijing 100080, Peoples R China. Chinese Acad Sci, Inst Comp Technol, Beijing 100080, Peoples R China. Peking Univ, Inst Digital Media, Beijing 100871, Peoples R China. |
Keywords | broadcast soccer video 3D cartoon animation object detection and tracking camera calibration 3D position estimation CALIBRATION TUTORIAL CAMERA |
Issue Date | 2007 |
Publisher | ieee transactions on consumer electronics |
Citation | IEEE TRANSACTIONS ON CONSUMER ELECTRONICS.2007,53,(3),1138-1146. |
Abstract | A system for converting broadcast soccer video into 3D cartoon animation is proposed. The system can provide viewers with a new experience that can not be acquired from the original soccer video, by taking advantage of computer vision and computer graphics techniques. Firstly, computer vision techniques are employed to estimate the 3D positions of players and the ball. Then, players, the ball and the playfield are modeled by computer graphics techniques. Finally, 3D cartoon animation is generated based on the extracted 3D information and the pre-constructed player motion database. The system allows users to watch the game at arbitrary viewpoint using a virtual camera. On the other hand, content service providers can distribute the generated cartoon animation on their web portals or to mobile devices, for consumers to better enjoy the game. |
URI | http://hdl.handle.net/20.500.11897/249940 |
ISSN | 0098-3063 |
DOI | 10.1109/TCE.2007.4341597 |
Indexed | SCI(E) EI |
Appears in Collections: | 信息科学技术学院 |