TitleVideo2Cartoon: A system for converting broadcast soccer video into 3D cartoon animation
AuthorsLiang, Dawei
Huang, Qingming
Liu, Yang
Zhu, Guangyu
Gao, Wen
AffiliationHarbin Inst Technol, Sch Comp Sci & Technol, Harbin 150001, Peoples R China.
Chinese Acad Sci, Grad Sch, Beijing 100080, Peoples R China.
Chinese Acad Sci, Inst Comp Technol, Beijing 100080, Peoples R China.
Peking Univ, Inst Digital Media, Beijing 100871, Peoples R China.
Keywordsbroadcast soccer video
3D cartoon animation
object detection and tracking
camera calibration
3D position estimation
CALIBRATION
TUTORIAL
CAMERA
Issue Date2007
Publisherieee transactions on consumer electronics
CitationIEEE TRANSACTIONS ON CONSUMER ELECTRONICS.2007,53,(3),1138-1146.
AbstractA system for converting broadcast soccer video into 3D cartoon animation is proposed. The system can provide viewers with a new experience that can not be acquired from the original soccer video, by taking advantage of computer vision and computer graphics techniques. Firstly, computer vision techniques are employed to estimate the 3D positions of players and the ball. Then, players, the ball and the playfield are modeled by computer graphics techniques. Finally, 3D cartoon animation is generated based on the extracted 3D information and the pre-constructed player motion database. The system allows users to watch the game at arbitrary viewpoint using a virtual camera. On the other hand, content service providers can distribute the generated cartoon animation on their web portals or to mobile devices, for consumers to better enjoy the game.
URIhttp://hdl.handle.net/20.500.11897/249940
ISSN0098-3063
DOI10.1109/TCE.2007.4341597
IndexedSCI(E)
EI
Appears in Collections:信息科学技术学院

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